Dustland Litepaper
  • iOS / Android Apps
  • GAMEPLAY SYSTEM
    • Alpha Rewards and Crafting
      • Daily Reward Pool
      • Activity Rewards Pool
      • Reward Distribution
      • DOSE Rewards
      • Movement Speed
      • Distance Requirement
      • Crafting Item Drops
      • Energy System
      • Crafting Materials
      • Play Mode
  • NFTS
    • Kettlemine Postcard
    • Operation Ape: Access Pass
    • Floppy Disks
      • Guide for users to discover the Floppy Disk in their Metamask wallet
    • Gear Level and Loadout
    • How to Get Started
      • Crafting Recipe
      • Difference Between Crafting Materials And Gear
      • Crafting Process
      • Interchangeability of In-Game Item and NFT
      • User Conversion Limits
  • TOKENOMICS
    • Smart Contract
    • About DOSE
  • DUSTLAND ACCOUNT / WALLET
    • Wallet Linking
    • DOSE Token Withdrawals
  • STORY
    • Dustland Background
    • Dustland History
      • The Past
      • The Flare
      • The Fall
      • The Present
      • The Dustcap Network
      • Mr N
      • The Bards
      • The Future
    • Dustland Settlements
      • Kettlemine
      • New Alice Springs - Desert Science City
      • The Glass Hills
    • Dustland Characters
      • Lord Percy Ingram
      • Eliz
      • Eric
      • Actaeon
      • Liquid Gold
      • The Vagabond
      • Mayor Jade Meadows
      • Jax
    • Dustland Mission Synopses
      • Episode 1: Kettlemine Falls
      • Episode 2: Welcome to the Funhouse
      • Episode 3: And I Alone Escaped
  • Dustland FAQ
    • Runner
      • Get Started
      • Technical Support
      • Reward System
        • DOSE Token Withdrawals
        • Play Mode
        • Completion Tickets & Reward 2.0 (Real Time Reward)
        • NFT Rewards
      • Chain
    • 🚲Rider
      • Intro to Rider
      • Rider Glossary
      • How to set up
      • How to ride in game
      • Riding Tips
      • Rider Alpha Rewards
      • Technical Support
    • DOSE and DOSE Rewards
      • About DOSE
      • DOSE Rewards
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  1. NFTS

Gear Level and Loadout

The Dustland runs on Gear. Collect. Craft. Survive.

PreviousGuide for users to discover the Floppy Disk in their Metamask walletNextHow to Get Started

Last updated 2 years ago

Dustland’s first Gear is a Shoe (a.k.a. Grunt Boot). The different rarity of Shoe will carry a different maximum Gear level and perks. So for example, a Common Shoe crafted from a Common Floppy will have a lower max Gear level than a Rare Shoe crafted from Rare Floppy.

OpenSea collection .

OnePlanet collection .

Gear level impacts how much in-game DOSE a player can earn and the increment is not linear. There's a bonus to having multiple Gear Slots equipped. Gear items also allow players to earn more perks and grant access to unique game modes.

Dustcaps will be able to see their Gear Loadout with a preset character on the “Inventory” page of the app.

To calculate the Gear level:

  • The character starts at level 1.

  • Each shoe starts at level 1 and as players go up the ranks, it will give them an increasing earning multiplier.

Example: Both the shoe and the character start at level 1, so players will see level 2 if they are starting with a level 1 character and 1 shoe, or level 3 if with a level 1 character and 2 shoes. The boost starts at 10% and scales as total gear score scales. Also players who have more slots filled will see an additional bonus.

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