> For the complete documentation index, see [llms.txt](https://olivex-1.gitbook.io/dustland-litepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://olivex-1.gitbook.io/dustland-litepaper/gameplay-system/alpha-rewards-and-crafting/distance-requirement.md).

# Distance Requirement

<figure><img src="/files/AxQJjOaLIbKSiFP5E0fC" alt=""><figcaption><p>Distance badge - requirement fulfilled!</p></figcaption></figure>

Every mission will come with different distance requirements for players to achieve in order to earn a green tick on the distance badge. Regardless of energy, players who start a mission and turn on GPS will have their distance achieved recorded cumulatively. This also holds true when players pause and resume the mission.

For example: Mission A requires 20km and B requires 30km. When players have achieved 20km for A, they will only need to go for another 10km to fulfill B.

Note: To ensure that all players get a fresh start to the Alpha Rewards and Crafting system, all running stats have been reset. Players will see an in-app prompt as below. This means you will have to go through all the missions again so that you can:

1. pick up specific crafting materials, and
2. meet the distance requirement assigned for each mission in order to progress through the game.

<figure><img src="/files/MGFK1tqVYCpsg3Ceuy3Z" alt=""><figcaption><p>In-game distance reset pop-up message.</p></figcaption></figure>

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